Supported Games > Call of Duty

MW2 Map Cycle

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teeth_03:
I'm looking for feedback on the map cycle, this is what it currently is:


--- Code: ---gametype war map mp_nightshift
gametype war map mp_terminal
gametype dom map mp_afghan
gametype war map mp_boneyard
gametype war map mp_checkpoint
gametype ctf map mp_estate
gametype war map mp_derail
gametype war map mp_favela
gametype dom map mp_quarry
gametype war map mp_invasion
gametype war map mp_rundown
gametype ctf map mp_trailerpark
gametype war map mp_subbase
gametype war map mp_complex
gametype dom map mp_crash
gametype war map mp_strike
gametype war map mp_vacant
--- End code ---

For reference, the list of maps and game types

--- Code: ---mp_afghan
mp_derail
mp_estate
mp_favela
mp_highrise
mp_invasion
mp_checkpoint   - Karachi
mp_quarry
mp_rundown
mp_rust
mp_boneyard     - Scrapyard
mp_nightshift   - Skidrow
mp_subbase
mp_terminal
mp_underpass
mp_brecourt     - Wasteland
mp_complex      - Bailout
mp_crash
mp_overgrown
mp_compact      - Salvage
mp_storm
mp_abandon      - Carnival
mp_fuel2        - Fuel
mp_strike
mp_trailerpark
mp_vacant
--- End code ---


--- Code: ---war - Team Deathmatch
dm - Free-for-all
dom - Domination
koth - Headquarters
sab - Sabotage
sd - Search and Destroy
dd - Demolition
ctf - Capture the Flag
--- End code ---

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